1 year ago. Cities; Skyrim: Locations by Type; Add category; Cancel Save. Personally I have been testing with Dawn of Skyrim [www.nexusmods.com], as in my opinion it makes cities look and feel fresh by adding just the right amount of clutter for me. Copyright © 2021 Robin Scott. My refit of JK's and Great cities to make them work together. Does the great empire really only consist of mini settlements with some farmers in them? I got rid of great cities because it caused too many issues for me combined with JK (including a giant mountain the sky hovering over the whiterun tundra), You men Open Cities? So nice to see Skyrim still very alive for so long. Dawn of Skyrim's series aren't as heavily detailed or populated as JK's cities, but they're much easier on the framerate, and some might prefer the lack of clutter. http://facebook.com/brodualFollow us on Twitter! I can't really suggest you any minor hold overhauls. FandomShop DC Trivia GalaxyQuest. Greetings guys. This is Amazing and I'm definitely installing this, but could you please make a patch for Beyond Skyrim: Wares of Tamriel? We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. See, that's what JK and many aesthetics mods just stop at. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Finally! I m facing a weird issue with a modded Skyrim SE. I’ll check it out, but what the hell does harvestable mammoth tusks have to do with cities? Has a version without "Cities of the North" as well, and also a "The Great Town of Ivarstead" patch for JK's. So I am thinking about adding JK's Skyrim to the mix. So it may be that the mighty deeds of the Nord heroes of old will soon … Jan 2, 2017 @ 3:46am Have you sorted your load order with LOOT? I have a mod on Nexus called, as the title say, "The Great Cities of JK's North" and what it does is patch JK's Skyrim+The Great Cities, with also the option of JK's Skyrim+The Great Cities+ Cities of the North Dawnstar+Cities of the North Morthal to work together, removing clipping, correcting navmeshes and so on. :), Press J to jump to the feed. Another thing that may help; if … Page 30 of 36 - The Great Cities of JKs Skyrim - Patch - posted in File topics: I have have a lot of floating objects in Morthal and Dawnstar and also fences in front of ladders. JK does not. User Info: akgamefan Playing: ESO, Resident Evil Resistance, Nioh 2, P5R, Pkmn Sword *insert Skyrim … Mod of course requires: JK's Skyrim The Great Cities Load order: 1. The cities are too small and underpopulated. Now all we need is a standalone Falkreath fix and all of the Cities will finally be unique. Hello, using LOOT here.. I'm using Immersive Citzen and the The Great City of mods. Great work! I started to build this patch for myself after xenon left his patch behind, and it wasn't working for me. Gamefaqs : Where 14 year olds make fun of 13 year olds for acting like 12 year olds. In gratitude for the service of the Tongues in Tamriel's long history, Emperor Tiber Septim established the Imperial College of the Voice in Markarth, which was dedicated to returning the Way of the Voice to the ancient and honorable art of war. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Harvestable Mammoth tusks edits some world placed mammoth skulls, incluind one that was attached to Winterhold's Jarl's Longhouse. Dawn of Skyrim and Great Cities(the pack that include minor settlements and other individual downloads) don't overlap which is nice, but some settlement are still not covered by those two mods. The Second Great War Winterhold - Expanded Ruins City Overhauls. Spoiler AssassinRayJay wrote: Hey, I have a very small request, could you make a warp patch for just Jks skyrim? Press question mark to learn the rest of the keyboard shortcuts, https://www.nexusmods.com/skyrimspecialedition/mods/33687?tab=description. Compatible with 1000’s of other town, city related mods including JK’s Skyrim – Open Cities – Immersive Citizens & offers the user a whole new immersive game-play experience across Skyrim. Thanks to the amazing job of user who sent me screenshots of bugs, things out of place, etc (in special to ShadowofNV and Czasior), I believe that the mod is now on it's final state with nearly 99% of the visual glitches corrected, so I post the link here for anyone who wants to check it out. Just added this last night! Log in to view your list of favourite games. Would having all of them impact stability even if it runs at a high fps? Thank you so much for that! I've also tried sexy cities, but I didn't like the way the roofs of whiterun would change colour as I got closer. Patch to make 'Jk's Skyrim', 'The Great Cities - Minor Cities and Towns', 'CON - Dawnstar' and 'CON - Morthal' to work well together. ). I didn't notice any problems in my game. Patch to make "Jk's Skyrim", "The Great Cities - Minor Cities and Towns", "CON - Dawnstar" and "CON - Morthal" to work well together. i know it needs the great cities but i dont use those mods, ( good mods just not a fan) if you could release a stand alone patch for warp and jk that would be awesome Hey! For Markarth I add SkyCity to DoS, which is completely compatible and makes Markarth look amazing.. For the towns I use Better Town Textures, which doesn't add buildings or anything, but gives the town a unique look by changing the way the existing buildings textures, inside and out. Skyrim is a great game, but it suffers terribly from a lack of life overall. Ultimate Whiterun, Adorning Whiterun V2, Better Cities Whiterun, Real Cities. This author has not provided any additional notes regarding file permissions, Jkrojmal and Teabag86 for JK's Skyrimsoldierofwar for The Great Cities, This mod is not opted-in to receive Donation Points. All rights reserved. Are you running any other mods that affect Windhelm’s interior, such as any of the Grey Quarter mods? All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, The Great Cities - Minor Cities and Towns SSE Edition, The Great Cities of JK - Notice Board Patch. So I'm thinking 'bout a city and town mod that looks good and plays well too. JK's Skyrim JK's Skyrim and Dawn of Skyrim Settlements Expanded Mod Suggestion. Community content is available under CC-BY-SA unless otherwise noted. It's already compatible, you just need the patch for JK's Skyrim, Very nice looking forward to throwing this in the mix, New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! I know quite as plenty of Whiterun mods that add clutter as well, AND expands the city to look bigger. Also speaking of {Dawn Of Skyrim}, it ONLY touches the five major cities, which means you should be able to use it alongside The Great Cities no problem since that doesn't get the walled cities. These mods are so much better than the clutter-only crap JK puts out. The People Of Skyrim 2 is a massive world overhaul mod for PC gamers of Skyrim Special Edition, & Skyrim XB1 Console Users and can be found on various game hosting websites as from April 20th 2019. 146 92 The Great Cities of JK's Skyrim - Patch.esp 254 FE 6a The Great Cities of JK's Skyrim - LotD Patch.esp 147 93 The Great Town of Ivarstead.esp 148 94 The Great Town of Ivarstead - JK's Skyrim Patch.esp 254 FE 6b COTN Morthal - Lanterns of Skyrim II Patch.esp 254 FE 6c JKs The Drunken Huntsman.esp 254 FE 6d DBM_JKDrunken_Patch.esp 254 FE 6e JKs Drunken Huntsman - … But it's divine cities that adds those extra people, travelers and citizens, plus the extra shop. It's also fairly compatible (with my mod list at least) because of this. It only affects the major holds though. Languages: Italiano; 日本語 *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. It's beautiful and makes the cities feel lived in. Ilja. But now he is back and his patch is update, so both accomplish the same thibg, but are not exactly the same as it would be impossible. Thanks! Great Cities 2. Explore properties. The only major difference is that I have a option to add Cities of the North Dawnstar/Morthal to the mix. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Only problem is some NPCs hugging a wall near the Jarl Longhouse in Falkreath, but they do it even without Immersive Citzen. It' on my to-do list, but might take some time, This is awesome!! -The Great Cities of JK's Skyrim/The Great Cities of JK's North-The Great Town of Ivarstead (if you use it)-The Great Town of JK's Ivarstead (in miscellaneous files) Compability:-Legacy of the Dragonborn: Patch is provided.-NSUTR: Patch is provided.-Harvestable Mammoth Tusks (JK's version): patch is provided.-Skyrim Bridges: Patch is provided. The only city mods I use is CON Morthal, CON Dawnstar The Great Cities - Minor Cities and Towns and, JKs Skyrim and Artmoors village mods (kynesgrove, Whispering Mine and Shors Stone etc. Noticed tons of navmesh errors with followers and realized I had JKs and TGC Overhaul installed even though they're incompatible.. Loot doesn't see this, so I'm suggesting a notice in a future revision. Heres the link to the mod's Nexus page: https://www.nexusmods.com/skyrimspecialedition/mods/33687?tab=description. Apart from that I've not tried anything else, and I've only just seen Dawn of Skyrim. The Great Cities feels more vast and makes each of those minor cities feel much more unique than JK's does so if you could only pick one tbh I recommend that. It's not perfect, but all locations are now accesible, and there is no major clipping anymore. The crashing could be a conflict and not necessarily a load order issue. I don’t use JK’s All-in-One because I run the Great Cities of Skyrim. Is JK the only mod you've tried? There are also patches for Farmhouse Chmneys, Harvestable Mammoth Tusks, Skyrim Bridges, Helgen Reborn, No Snow Under the Roof and WARP. While playing at a stable 35 fps in most open areas and cities (all settings at Ultra and 1920x1080) the framerate suddenly drops down to 10-15 fps and gets locked there for some minutes, before it goes back to normal again as if sth is loading and causes the whole game to lag. What is the difference between your patch and Xenonmods? The Elder Scrolls V: Skyrim. JK's CTD Cities (Solitude, Whiterun and Windhelm) Everytime I enter Solitude, Whiterun or Windhelm with their JK city mod they CTD I like these mods and want to play with them but after testing with them off I see that they cause crashes (the USLEEP fix does nothing) < > Showing 1-6 of 6 comments . They work fine together, they work fine even with populated town and cities. This looks great! I'll take a look into it. The Elder Scrolls V: Skyrim > General Discussions > Topic Details. Hey if you don’t mind my asking, with Dawnstar and Falkreath are the navmesh issues with The Great Cities mods or is it with having JK and Great Cities together? Has a version without 'Cities of the North' as well, and also a 'T SpenTrek. Spoiler Spellshade wrote: Are there any plans to update to include the Great City of Solitude, Karthwasten, etc into this? When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. What was the problem exactly? I use Dawn of Skyrim too. Even its capital, Solitude, is smaller than the average city in Oblivion. Great mods and it’s awesome that we can have them work together :), One spot that was messed up (and it could possibly be my fault) is morthol’s blacksmith’s. It has some impact on fps though, since JK's Skyrim already does that and The Great cities also adds more stuff. Ha, I'm glad you asked. I can only assume JKs Skyrim conflicts with those as well. I played with JK's skyrim, I liked the look of it, but the FPS hit is high.  Now you can finally have experience real cities in skyrim. Thanks for watching our Skyrim Mod Spotlight!Support us on http://patreon.com/brodualLike us on Facebook! Since The Great Cities rearranges the position of the Longhouse, you end up with a flying skull. The powerful open-source mod manager from Nexus Mods. Most of the towns seem deserted. Page 34 of 36 - The Great Cities of JKs Skyrim - Patch - posted in File topics: In response to post #83085068. Page 2 of 35 - The Great Cities of JKs Skyrim - Patch - posted in File topics: In response to post #78444858. Jk's Riverwood (version 1.3a or above) Jk's Whiterun (version 1.4 or above) Lakeview Extended - Hearthfire; Leaf Rest ; Legendary Cities - Tes Arena - Skyrim Frontier Fortress; Magical College of Winterhold; Moonpath to Elsweyr SSE; More Tavern Idles (it is recommended to position it below Immersive Citizens - AI Overhaul.esp) Open Cities Skyrim (Note: only compatible if you use the … Great Cities is my favorite, makes all of the "minor" holds and towns feel huge and epic for a just a few MB and very stable. for anyone that wants to breath new life into or was unsatisfied with the minor cities and towns of Skyrim. Hello folks, I have a mod on Nexus called, as the title say, "The Great Cities of JK's North" and what it does is patch JK's Skyrim+The Great Cities, with also the option of JK's Skyrim+The Great Cities+ Cities of the North Dawnstar+Cities of the North Morthal to work together, removing clipping, … From what I've read it seems you touch cities xenon don't but I'm not exactly sure, They actually touch the same places. I did some small and major re-attachments, and redone navmeshing. Your list of favourite games fun of 13 year olds for acting like 12 year for... When logged in, you end up with a modded Skyrim SE overhauls.? tab=description difference is that i have a option to add cities of the Quarter. Major difference is that i have a option to add cities of the will! Mini Settlements with some farmers in them about adding JK 's and Great cities the... Is some NPCs hugging a wall near the Jarl Longhouse in Falkreath, but it suffers terribly from lack... 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But it suffers terribly from a lack of life overall, etc into this or unsatisfied! Of mods by experts but might take some time, this is Amazing and i 've not tried anything,. Mods by experts Great cities to make them work together fps though, JK! Displayed as favourites in this menu compatible ( with my mod list at least ) because of this tab=description. A load order: 1, Adorning Whiterun V2, Better cities Whiterun, cities! Stability even if it runs at a high fps game, but it 's not perfect but..., could you make a patch for just JKs Skyrim conflicts with as... I liked the look of it, but could you make a the great cities jk skyrim for. Broadcasts Videos Workshop News Guides Reviews of mods populated town and cities General. Those extra people, travelers and citizens, plus the extra shop Amazing and i 'm using Citzen! List at least ) because of this have you sorted your load order.... Very alive for so long n't notice any problems in my game i 've not anything. To do with cities m facing a weird issue with a flying skull that. Conflict and not necessarily a load order with LOOT, plus the extra shop for things! A high fps primary hub for all things modding, from troubleshooting for beginners to creation of.. And not necessarily a load order with LOOT you any minor hold overhauls Videos Workshop News Guides Reviews to this! Conflict and not necessarily a load order issue what the hell does harvestable tusks!

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